
The game, which consists of a 100-square board and cards, is played in teams: a lady and a gentleman pair up against another couple, and they take it in turns to throw the dice and move their counters forward. Some of the squares describe states of being (“approval”, “contempt”, “ill will”), and others describe the process by which they are reached: so, if you land on “wealth leads to admiration” (how very cynical!) you can advance to “admiration”; but if you land on “jealousy leads to despair”, you have to go back to “despair” (and take to drink, apparently). Woe betide anyone who indulges in flirtation: if you land on that square, you have to go back to the start of the board. There are also squares which reward you with a card if you land on them (“carriages: take card”, “Papa’s consent: take card”), which can be redeemed if you land on the corresponding “carriages required”; if you land on it without the card, you have to return to “carriages: take card”. The first team to reach square 100, and the church, wins.
Alas, the counters and cards have not survived with the board, so I’ve been thwarted in my desire to play the game. Curses. I’ll have to content myself with admiring the pictures …
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